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3D Slicer on ARM64 (with GPU support!)
Key Investigators
- Adam Rankin (Robarts Research Institute)
Project Description
Compile and run Slicer on a NanoPC-T4 SBC with OpenGL ES support compiled and working.
Objective
- Compile 3D Slicer
- Run with correct OpenGL ES settings
Approach and Plan
- Compile with OpenGL emulation, fix errors as they appear
- Run with OpenGL emulation, see if it works (poor performance expected)
- Compile with Open GLES, fix errors/add features as needed
Progress and Next Steps
- CTKAPPLAUNCHER binary format issue resolved, new repo for aarch64 releases here
- Thead from workaround attempt is described here for OpenGLES first try
Illustrations
Background and References